flâneur

callings - by Molly Mielke - Mind Mud

mindmud.substack.com · 1,415 words · saved by 13 readers

what are you going to do with your time?

Secret of Mana video game promo art by Hiro Isono (1993) The way I see it, modern American society is a lot like a massive multilevel video game designed by our parents, managers, and government — all without any pre-planning, principles, or plot coordination between parties. It’s no wonder the game’s plot feels weak and unsatisfactory. Where’s the hero arc? The ultimate salvation? The clear metrics in the corner that tell us if we’re winning the game or not? Instead, all we get is second-hand backstory and form-filled talk tracks. “Meaningless” is how some people put it. It’s just too…

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