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DOC • Spatial computing: What designers can learn from Italo Calvino’s book Invisible Cities

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We are still at the dawn of a new digital era: artificial intelligence, virtual worlds, augmented reality, blockchain, and other technical and societal changes are reframing the world we live in and creating new fictions. However, from a spatial design perspective, they have so far been lame and ordinary. Without the constraints in the physical world, how do we draft the urban blueprints in the metaverse? I believe planners and designers of these new worlds can find inspiration from Italo Calvino’s Invisible Cities, in which he revealed a poetic and mathematical approach to “urban planning” in the imaginary worlds. ”What is the city today, for us? I believe that I have written something like a last love poem addressed to the city, at a time when it is becoming increasingly difficult to live there. It looks, indeed, as if we are approaching a period of crisis in urban life; and Invisible Cities is like a dream born out of the heart of the unlivable cities we know.” — Italo Calvino Invis

DOC • Spatial computing: What designers can learn from Italo Calvino’s book Invisible Cities Articles Series Search About Search DOC Content Articles Series Search DOC About Contact RSS Community Instagram Twitter LinkedIn UX Collective Newsletter Medium Essays Typography Neue Haas Grotesk Druk Medium Times New Roman Spatial computing What designers can learn from Italo Calvino's book Invisible Cities Written by Chloe Sun Illustrations by Pooja Sanghani-Patel Euphemia by Pooja Sanghani-Patel We are still at the dawn of a new digital era: artificial intelligence, virtual worlds, augmented reali

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