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Production Recap: Story Development for Gold - Blog - Blender Studio -

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So many things happened! The project is now really starting to take off, after some stumbling first steps. From October 27th til November 7th, Jericca Cleland, the director (based in Canada), was at the studio. And then for the first time, production designer Florent Masurel (based in France) joined us too, for a week of collaborative sessions and face-to-face meetings. I'd like to go back a bit and shine light on the beginnings. After all, can a story stand well without a solid base? When was the story first pitched by Jericca to the Blender Studio team? I am not sure, so allow me to focus on things I witnessed first hand... At the end of March, Jericca spent some time at the Studio in Amsterdam to work on presenting her project to the whole Blender team. The aim was to clearly define goals and challenges for the film, see how they would align with the software development, get feedback from the entire team, and then officialy greenlight the project. That is also when first roles and

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