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SpiderVerse — +

albertomielgo.com · 1,611 words · saved by 1 readers

Please allow me to explain about my mysterious roll in Sony´s “ In to the spiderverse” film as a "Visual Consultant" 3 years ago ( or a bit more? ) I was hired by Sony as the Production Designer / Art Director ( I always much prefer the sound of Art Direction than Production Design, despite the status or hierarchy ) and I was also contracted to direct a little clip that will ended up been called: "the animation test". Very early, So early that I had an entire empty huge massive 2nd floor just for myself, and it was like that for few months. No Directors or Producer was attached to the film at that point yet. My main goal at first was to explore the world, the comics , the past of Spiderman, the cinematography, the language, the style, the possibilities. To set the most amazing thing ever, basically. Something that either accidentally or on purpose I always want to do in my projects is to brake the repetitive and very succesful “look” and pipeline that all the big Giants Corps in anima

SpiderVerse - + + Please allow me to explain about my mysterious roll in Sony´s “ In to the spiderverse” film as a "Visual Consultant" 3 years ago ( or a bit more? ) I was hired by Sony as the Production Designer / Art Director ( I always much prefer the sound of Art Direction than Production Design, despite the status or hierarchy ) and I was also contracted to direct a little clip that will ended up been called: "the animation test". Very early, So early that I had an entire empty huge massive 2nd floor just for myself, and it was like that for few months. No Directors or Producer was attach

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