jadden picardal
11 followers · 9 following · 1376 views
on the atlas — 61
- GlyphDrawing.Club -blog1 savers
- Laya — 33ms Multilingual System 1 Decision Engine with Calibrated Probabilities4 savers
- The ANTLR Mega Tutorial1 savers
- The Launch Video is Dead with Afterimage - by katie2 savers
- How to animate multiplayer cursors | Liveblocks blog2 savers
- How to Manage GitHub Actions Secrets1 savers
- Scenarios for our Economic Future \ Anthropic8 savers
- Welcome | downgrade2 savers
- 21 observations from people watching - by shani3 savers
- Skema2 savers
- GOTO Considered Harmful1 savers
- What's In a JPEG?1 savers
- A Census of Minecraft Servers3 savers
- The AI Productivity Illusion - by Matt Scherer - Hard Reset2 savers
- Code, Craft, and the Making of Nested Folders | Figma Blog1 savers
- Issue N°3 — Karl Gerstner’s Capital1 savers
- Loop Engineering1 savers
- Inside Google Creative Lab: how a small team helps to invent the future — The Brand Identity – Home of the Greatest in Graphic & Brand Design1 savers
- Paperback Sources : r/manga1 savers
- Let's F*ck! - by hugo - The Marathon1 savers
- Shake it to Shape it — generate premium SVG shapes for your next project1 savers
- Designing across the Chic-to-Freak spectrum1 savers
- Design @ Hex2 savers
- The Blobby, Drippy Maximalist Design You’re Seeing Everywhere - The New York Times3 savers
- Jeremiah (马福臻) - Motion & Interactive Designer1 savers
- Jon-Kyle / RSVP Are.na (Finding the Connection)1 savers
- Lucas Gelfond • Segment Anything 2, in WebGPU1 savers
- Designing Against the Gallery: A Two-Year Journey to a Layered Portfolio Experience | Codrops1 savers
- benjamin.pdf7 savers
- Design System Checklist2 savers
- Hire people who give a shit. - by Alexandr Wang10 savers
- Interaction of color1 savers
- First Impressions: Zero Parades (For Dead Spies) – No Escape1 savers
- Using AI as a Design Engineer10 savers
- Spacing, grids, and layouts1 savers
- Infisical | The modern security platform for developers and agents2 savers
- The great rise and slight fall of the accidental RGB movement in gaming | PC Gamer1 savers
- Echoes of Tomorrow: A Conversation with Teenage Engineering’s David Möllerstedt.1 savers
- The Death Of Industrial Design And The Era Of Dull Electronics | Hackaday1 savers
- we've created a society where artists can't make any money4 savers
- thinkingwithtype_ellenlupton.pdf2 savers
- Yamanba Gal1 savers
- The Afterlives of Computer Art4 savers
- Same Perfume, Different Scent | SiOWfa15: Science in Our World: Certainty and Controversy1 savers
- Against Taste1 savers
- Learning by Observation3 savers
- in defense of pretension. - by ayan artan - rent free.2 savers
- MAKING SOFTWARE61 savers
- Good conversations have lots of doorknobs34 savers
- If you let AI do your writing, I will come to your house and kill you27 savers
- Welcome to The Creative Independent11 savers
- MSCHF9 savers
- Chia's Blog - Chia is 21 going on extinct8 savers
- Measuring the Impact of Early-2025 AI on Experienced Open-Source Developer Productivity - METR4 savers
- fast | catherine jue4 savers
- The 36 Questions That Lead to Love - The New York Times4 savers
- If you're remote, ramble — Steph Ango3 savers
- How to put yourself online3 savers
- Domain Naming3 savers
- The endless search for fame - DESK Magazine2 savers
- Google SRE - Blameless Postmortem for System Resilience2 savers
highlights — 30
Introducing odd numbers, like a 5pt base, into spatial rules can make it difficult to center elements without splitting pixels.
Spacing, grids, and layoutsFuturism and literal transparency were the rule, as a comfortable, colorful and stylish companion in daily life.
The Death Of Industrial Design And The Era Of Dull Electronics | HackadayWith modern day consumer electronics having become incredibly dull due to the death of industrial design, it would seem that us human mammals are seeking out our own enrichment activities, modern design sensibilities be damned.
The Death Of Industrial Design And The Era Of Dull Electronics | HackadayThe slab phone has thus become the user interface, with that part of industrial design often outsourced to some third-party mobile app developer.
The Death Of Industrial Design And The Era Of Dull Electronics | HackadayAll inputs and any remaining controls are now hidden on the back where reaching them is borderline impossible after installation, never mind if you mounted it on a wall. You’re not supposed to find the TV visually appealing, or marvel at the easy user interface, just consume whatever content is displayed on the bezel-less screen.
The Death Of Industrial Design And The Era Of Dull Electronics | HackadayOnce recognition came through phones and smartphones, the need to invest so much energy into appearance diminished.
Yamanba Gal“We were always searching for new, stimulating motifs. clothing from other countries, masks, and cosmetics inspired us. Our understanding was shallow at the time, but the sense of style was extraordinary,”
Yamanba Gal“Every day felt like going into a serious competition on Shibuya’s Center Street. Outsiders might have thought we looked the same, but each of us was determined to avoid duplication,” she said. “We did not aim for grotesque forms. They emerged naturally from experimenting with makeup. For us, to push things to the extreme was the same as being beautiful.”
Yamanba GalMost histories of computing are situated in Bletchley Park, Geneva, Palo Alto, and Boston; most art histories, in New York and London. But Electric Dreams insisted on an international approach—and, in doing so, shed light on the vital work happening in places like Zagreb.
The Afterlives of Computer Art“The example I like to give is back in the days of Roman numerals, basic multiplication was considered this incredibly technical concept that only official mathematicians could handle,” he continues. “But then once Arabic numerals came around, you could actually do arithmetic on paper, and we found that 7-year-olds can understand multiplication. It’s not that multiplication itself was difficult. It was just that the representation of numbers — the interface — was wrong.”
The Utopian UI Architect. An ex-Apple interface designer’s… | by John Pavlus | re:form | MediumI call this technology Pictures Under Glass. Pictures Under Glass sacrifice all the tactile richness of working with our hands, offering instead a hokey visual facade.
A Brief Rant on the Future of Interaction DesignThat is, a tool converts what we can do into what we want to do. A great tool is designed to fit both sides.
A Brief Rant on the Future of Interaction DesignThis matters, because visions matter. Visions give people a direction and inspire people to act, and a group of inspired people is the most powerful force in the world.
A Brief Rant on the Future of Interaction DesignThis is exactly why doing the boring work more consistently is actually a competitive advantage.
Learning by ObservationAfter his investigation of the sunfish Agassiz’s student wrote, “I had learned the art of comparing objects.” How does this tooth compare to the one next to it? How does this scale compare to the one on the opposite side? How does the symmetry of the bottom half of the fish compare to the top half?
Learning by ObservationWhat kind of motion defines us?'"
How to do motion-first branding better | Creative BoomThat’s how we make games at Nintendo: we get the fundamentals solid first, then do as much with that core concept as our time and ambition will allow. As for the courses and enemies, those actually came at the very end. They were done in a single burst of energy, just thrown together, almost.”
How Video Games Inspire Great UX – Scott JensonI think that’s what scares me the most. That maybe I have been chasing something that doesn’t exist. That maybe love, the way I have imagined it, is just a story I made up to fill the gaps.
The Weight of Wanting Love - by Shay ⭐️ - Notes on BeingThe Dropbox redesigned brand website is a good example of motion used right. It reminds me of a quote by Emil Kowalski.
What is the purpose of motion?Newton was conceived on an airplane.
Remembering the Apple Newton's Prophetic Failure and Lasting Impact | WIREDconsider information first and then the interface as the medium through which to interact with information second.
Why Do We Interface? — Informationyou will not shame us for seeing value in the practice of empathizing with people through this work. there is so much to hate in this world. so much to mourn. it is a miracle that my heart still has the capacity to love; you will not strip me of what little joy i have sequestered for myself for the sake of my sanity. you cannot have our art. pick up a book. it just might free you from all that misery you feel.
in defense of pretension. - by ayan artan - rent free.convenience. how much it has stolen from us. we don’t just want more than we ever have, not only do we consume mindlessly like never before but now we want everything to be easy. we want that package to be here tomorrow, never mind that that sweater is being shipped from the other side of the world. we have the same relationship to information. i’m currently putting together my proposal for a PHD and i’d almost forgotten how satisfying falling down research rabbit holes are. it isn’t important to just read and learn, it’s important to stretch beyond our comfort. seek out that which is hard. wh…
in defense of pretension. - by ayan artan - rent free.can you remember the last time you committed something to memory? in school we would inhale textbooks and pass it off as ‘learning’, in truth only copy and pasting passages on myosis and the Weimar republic so that we could pass our exams- but even empty, shallow remembrance has died. even the intimate act of remembering someone’s phone number has become a lost art.
in defense of pretension. - by ayan artan - rent free.we are a people intent on running away from ourselves. more scrolling, more apps, more ten second videos masquerading as ‘information’. shrink into yourself. yes, like that. google that word because you can’t even remember the last time you saw a physical dictionary, and watch as we condition you to accept the first AI aided summary as a definition. watch the machines we are draining the world’s resources for get smarter as you get dumber.
in defense of pretension. - by ayan artan - rent free.if you remove empathy and open-mindedness- the two traits i would argue art alone can teach us- from the way medicine is practiced or policy is passed, what are we left with? it was cold, reasonable ‘rationalism’ that gave us slavery and has allowed the perpetuating of genocides the world over. the removal of humanness from our thinking has resulted in the acceptance of xenophobia . it was cold, selective rationalism that allowed europeans to experiment on african patients.
in defense of pretension. - by ayan artan - rent free.everywhere you look, resentment towards anything that would allow us to exercise our minds or build us up as people capable of critical thinking is growing.
in defense of pretension. - by ayan artan - rent free.The Romans understood this, and that’s why they banned gatherings of more than 150 people, as Barbara Ehrenreich wrote in her sublime book Dancing In The Streets: A History Of Collective Joy
On getting over imposter syndrome – The Creative IndependentSensitive people who are also creators will naturally question themselves. It’s partly what makes the work good. Questioning yourself means that you’re digging deep, looking for what you believe to be true. This is the first step in creating art of any kind, and it requires revealing something of yourself. For most people, this is scary because we don’t know how our true selves will be received, and we’re scared because there’s often a gap between what’s inside and what we present outside.
On getting over imposter syndrome – The Creative IndependentIt turns out that we like people the best when they respond to us the fastest––so fast (mere milliseconds!) that they must be formulating their reply long before we finish our turn. Abundant affordances allow for this rapid-fire rapport, each utterance offering an obvious opportunity to respond
Good conversations have lots of doorknobs