The making of the Figma Pattern Library
When we set out to redesign Figma’s interface with UI3, we faced a revealing truth: Our team—despite building the go-to tool for designers worldwide to create their own design systems—had been working with a fragmented design system of our own. Our internal system had become disjointed over years of rapid growth and product expansion. Detached instances ran rampant. Components that should have bee
When we set out to redesign Figma’s interface with UI3, we faced a revealing truth: Our team—despite building the go-to tool for designers worldwide to create their own design systems—had been working with a fragmented design system of our own. Our internal system had become disjointed over years of rapid growth and product expansion. Detached instances ran rampant. Components that should have been consistent showed subtle but meaningful differences. This fragmentation became impossible to ignore, especially as we started gearing up to launch UI3 across all Figma products by Config 2024. We…
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