10 things I learned from 10 years at Figma
clairebutler.substack.com · 2,668 words · saved by 3 readers
A love letter to scaling from 10 to 1,400 people over a decade as Figma’s first marketing and business hire
“If this is the future of design, I’m changing careers.” That was the top comment when we launched Figma. Ten years, 1400 employees, and millions of users later I just ended my time at the company that defined my career. I remember when I met Figma’s CEO Dylan in April 2015.1 He whipped out his laptop to show me the product he was working on and he just was so… excited. But I wasn’t convinced. I wasn’t a designer. I secretly didn’t even care much about design. The company had no revenue, no users, not even a website—just nine people coding quietly in a small office attached to the rental…
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