I write code 100 hours/week, here's why I probably won't stop | Hexops' devlog
devlog.hexops.com · 196 words · saved by 6 readers
I write code 100 hours/week. I've done so for the last 2 years and, excluding a life-altering event (illness?) I probably won't stop.
Announcing pkgmirror: self-host your own Zig mirror pkgmirror is an open-source, self-hosted Zig toolchain and package mirror service so your builds no longer rely on third-party services or Microsoft GitHub. Building the DirectX shader compiler better than Microsoft? This is a story about the messy state of Microsoft’s DirectX shader compiler, and trying to wrangle it into a nicer experience for game developers. In some respects, building the DXC compiler better than how Microsoft does. Mach v0.3 released - Zig game engine & graphics toolkit Mach aims to be a Zig game engine & graphics…
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