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From motor control to embodied intelligence

deepmind.com · 11 words · saved by 1 readers

Using human and animal motions to teach robots to dribble a ball, and simulated humanoid characters to carry boxes and play football. Five years ago, we took on the challenge of teaching a fully articulated humanoid character to traverse obstacle courses. This demonstrated what reinforcement learning (RL) can achieve through trial-and-error but also highlighted two challenges in solving embodied intelligence: Here, we describe a solution to both challenges called neural probabilistic motor primitives (NPMP), involving guided learning with movement patterns derived from humans and animals, and discuss how this approach is used in our Humanoid Football paper, published today in Science Robotics. We also discuss how this same approach enables humanoid full-body manipulation from vision, such as a humanoid carrying an object, and robotic control in the real-world, such as a robot dribbling a ball. An NPMP is a general-purpose motor control module that translates short-horizon motor intenti

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