flâneur — a map of the web's best reading

Max Hodak - Physics considerations for a simulated reality

maxhodak.com · 656 words · saved by 1 readers

Though graphics have improved by leaps and bounds, modern game engines still feel very far from enabling an open-ended simulated reality in the sense of the The Matrix. Specifically, what I think they are lacking is a materials system, part of a larger missing physics engine.

Max Hodak - Physics considerations for a simulated reality Max Hodak - Writings Physics considerations for a simulated reality December 2019 More detailed technical article: "Physics considerations for a simulated reality", pdf Though graphics have improved by leaps and bounds, modern game engines still feel very far from enabling an open-ended simulated reality in the sense of the The Matrix . Specifically, what I think they are lacking is a materials system, part of a larger missing physics engine. If my only possible interactions with the environment are those contemplated ahead of time by

Explore this link on the map →

related reading