flâneur — a map of the web's best reading

VR Master's Thesis — gray crawford

graycrawford.com · 7,778 words · saved by 2 readers

A thesis submitted to the School of Design, Carnegie Mellon University, for the degree of Master of Design in Design for Interactions.

Gray Crawford Gray Crawford tw ig thesis Developing Embodied Familiarity with Hyperphysical Phenomena A thesis submitted to the School of Design, Carnegie Mellon University, for the degree of Master of Design in Design for Interactions. May 2019 Abstract Spatial computing (VR, etc) reveals an expansive and underexplored possibility-space of interactions in which the physics subtending affordances and phenomena can itself be designed , rewarding novel approaches to interaction design. Through reviewing literature and prototyping spatial interactions, this thesis explores the impact of previousl

Explore this link on the map →

saved by

related reading