Cherrilynn Zhang
1 followers · 3 following · 266 views
on the atlas — 32
- 07:18 – Cherrilynn Zhang (Feb 12, 2026) – FigJam1 savers
- All Products – Terra Kaffe1 savers
- Sunday | The helpful robotics company7 savers
- alantrotter.com2 savers
- missingfont - Open Waitlist1 savers
- Brute1 savers
- Editions — Roots by Sam King1 savers
- KPRKR1 savers
- Billy Tseng1 savers
- Guideline — Deck.Gallery®1 savers
- MAKING SOFTWARE61 savers
- Bitspace1 savers
- Amelia Wattenberger5 savers
- Amelia Wattenberger7 savers
- Departure Mono16 savers
- Brian Lovin on X: "One way I think about this is: You get a certain amount of "credits" to spend to create visual hierarchy. Size, color, space, weight, typeface, etc. The goal is to create a clear design while spending as few credits as possible. Some designs over-spend and things feel messy." / X1 savers
- Rauno Freiberg18 savers
- Helena Zhang2 savers
- SOOT SPIRAL2 savers
- McMaster-Carr2 savers
- Hi, I'm Adam.1 savers
- BERKSHIRE HATHAWAY INC.1 savers
- Kyle Thacker — Designer1 savers
- Julian Francis Kelly on X: "The secret ingredient in great design is talented collaborators. I got lucky to work with some of the best on Dot's iconic koi. Here's how we did it... https://t.co/8ACI0neppC" / X1 savers
- “Man Becomes the Sex Organs of the Machine World” | McLuhan Galaxy1 savers
- kasey on X: "@CherrilynnZ everything is deeply intertwingled!" / X1 savers
- Gunpei Yokoi - Wikipedia2 savers
- Designing the first ever tabletop game console - YouTube1 savers
- NEON vs A24: The Fight for Hollywood - YouTube1 savers
- Branding Superhuman (and Grammarly and Coda) | by Smith & Diction | Smith & Diction | Oct, 2025 | Medium2 savers
- Curius / Onboarding2621 savers
- Isabel 玥 Li 🖍9 savers
highlights — 6
hey, what if we use a super family?
Branding Superhuman (and Grammarly and Coda) | by Smith & Diction | Smith & Diction | Oct, 2025 | Mediumeverything is deeply intertwingled!
kasey on X: "@CherrilynnZ everything is deeply intertwingled!" / Xthat principle of like hardware, software, and content. All three of those clicking 21:57 together in an interaction that cannot happen through touch or cannot happen 22:02 through a board game that doesn't have like the software piece.
Designing the first ever tabletop game console - YouTubestuff. These little controls that I have here, I got off Etsy and they 11:13 essentially it's essentially a keyboard. The the OS recognizes it as a keyboard and you can send uh any keystroke you 11:20 want. You can reprogram them. So, I have these in like dozens of configurations. One, let me see if I can even get this 11:26 on camera. Yeah. So, this one has a knob and a button. This was I was working on a coffee machine a couple of years ago 11:32 and so you can prototype out like different control schemes
Designing the first ever tabletop game console - YouTube"Lateral Thinking with Withered Technology"
Gunpei Yokoi - Wikipediaher who was a grocer a
Curius / Onboarding