Dima Lkh
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on the atlas — 5
- Rahul Vohra's 7 principles of game design8 savers
- There Are Only Two Types of Social Apps - by Peter Yang - Creator Economy by Peter Yang6 savers
- How to Measure Team Happiness?. I strongly believe that in a cohesive… | by Seren Özbek | Medium1 savers
- How Superhuman Applies Game Design to Create Emotion - by Peter Yang - Creator Economy by Peter Yang1 savers
- What Is Community-Led Growth? | Built In1 savers
highlights — 9
How to measure team morale?
How to Measure Team Happiness?. I strongly believe that in a cohesive… | by Seren Özbek | Medium7 principles of game design
Rahul Vohra's 7 principles of game designWe ask questions like: What do we want people to feel when using the product overall? What do we want people to feel on any given screen or interaction? Does the design create the emotion that we want?
How Superhuman Applies Game Design to Create Emotion - by Peter Yang - Creator Economy by Peter YangFor connection, people prefer private and group interactions vs. public feed walls.
There Are Only Two Types of Social Apps - by Peter Yang - Creator Economy by Peter YangHumans are hard-wired to find their people and form groups.
What Is Community-Led Growth? | Built InA community of practice, on the other hand, revolves around a generalized concept, rather than a product or service specific to any one company. It unites people who share the same specialization or interest.
What Is Community-Led Growth? | Built InA community of product is built specifically around the product the company is selling. Members of this kind of community often share product tips and tricks with each other, and report bugs or submit queries to the company’s support team.
What Is Community-Led Growth? | Built InWhat makes a community work is the mindset, the intentionality. What people care about is the vibe.
What Is Community-Led Growth? | Built Increate environments where people see themselves as members, not customers.
What Is Community-Led Growth? | Built In