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Complexity Explorables | Get a life!

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This explorable illustrates a type of continuous cellular automata called Lenia. It was derived from the famous discrete cellular automata, Conway's Game of Life, by changing its rules in a couple of ways. The cells are no longer just dead or alive, but can take one of an infinite number of states. The local rule involves a much larger neighborhood, and the states are updated differentially. Unlike the patterns found in the Game of Life, the emergent patterns or "creatures" discovered in Lenia look and behave more like microorganisms as observed under a microscope. This may be due to the intrinsic statistical, stochastic, fuzzy-logic-like nature of continuous cellular automata that shares with biological systems. These continuous patterns exhibit self-organization and self-repair, as well as more advanced phenomena like structural symmetry, self-replication, polymorphism, and colony formation. Press Play, try out the controls, and keep on reading .... Cellular automata can become conti

EXPLORABLES by Bert Chan, Dirk Brockmann 16 February, 2021 This explorable illustrates a type of continuous cellular automata called Lenia. It was derived from the famous discrete cellular automata, Conway's Game of Life, by changing its rules in a couple of ways. The cells are no longer just dead or alive, but can take one of an infinite number of states. The local rule involves a much larger neighborhood, and the states are updated differentially. Unlike the patterns found in the Game of Life, the emergent patterns or "creatures" discovered in Lenia look and behave more like…

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