Uncanny valley
In aesthetics, the uncanny valley (Japanese: 不気味の谷, Hepburn: bukimi no tani) is a hypothesized relation between an object's degree of resemblance to a human being and the emotional response to the object. The concept suggests that humanoid objects that imperfectly resemble actual human beings provoke uncanny or strangely familiar feelings of uneasiness and revulsion in observers. "Valley" denotes a dip in the human observer's affinity for the replica—a relation that otherwise increases with the replica's human likeness.
Uncanny valley - Wikipedia Jump to content From Wikipedia, the free encyclopedia Hypothesis that human replicas elicit revulsion This article is about the hypothesis. For other uses, see Uncanny valley (disambiguation) . Hypothesized emotional response of subjects is plotted against anthropomorphism of a robot, according to Masahiro Mori 's statements. The uncanny valley is the region of negative emotional response towards robots that seem "almost" human. Movement amplifies the emotional response. Part of a series on Artificial intelligence (AI) Major goals Artificial general intelligence Inte
related reading
- Life on the Uncanny Precipice | Naomi Saphransaphra.net
- The Uncanny Valley: The Original Essay by Masahiro Morispectrum.ieee.org
- Neural correlates of the uncanny valley effect for robots and hyper-realistic masks | PLOS Onejournals.plos.org
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- Import AI 431: Technological Optimism and Appropriate Fearimportai.substack.com
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- Gray Crawfordgraycrawford.com
- Cartoon Epistemology by Steven Lehar (2003) | Qualia Computingqualiacomputing.com
- The Media Equation - Wikipediaen.wikipedia.org
- What Is a Robot, Really? - The Atlantictheatlantic.com