Animation Principles for Motion Graphics | Butter
Every animator is an actor. It's a bit more abstract when doing motion graphics as opposed to cartoons, but it's still true! Your motion brings visuals to life, and the choices you make in your animation control the character of that life. If you are using code as your medium, how do you go about doing that? There are a few techniques that give you a solid foundation to work with: easing, staggering, and secondary motion. I'll go over what that those are and what they look like in code.
Every animator is an actor. It's a bit more abstract when doing motion graphics as opposed to cartoons, but it's still true! Your motion brings visuals to life, and the choices you make in your animation control the character of that life. If you are using code as your medium, how do you go about doing that? There are a few techniques that give you a solid foundation to work with: easing, staggering, and secondary motion. I'll go over what that those are and what they look like in code. A test case for motion Let's say you have a number of items that you want to animate in. Here's a quick…
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