Conway's Game of Life
The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves in discrete time steps called generations. There is no limit to the number of generations (computational resources permitting) or win condition.
Conway's Game of Life - Wikipedia Jump to content From Wikipedia, the free encyclopedia Two-dimensional cellular automaton "Conway game" redirects here. For Conway's surreal number game theory, see Surreal number . A single Gosper 's glider gun creating gliders A screenshot of a puffer-type breeder (red) that leaves glider guns (green) in its wake, which in turn create gliders (blue) ( animation ) The Game of Life , also known as Conway's Game of Life, (sometimes abbreviated as CGoL ) or simply Life , is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [ 1
Explore this link on the map →related reading
- Game of Life :: Walks of Lifecs.stanford.edu
- Cellular automaton - Wikipediaen.wikipedia.org
- Glider (Conway's Game of Life) - Wikipediaen.wikipedia.org
- Game of Life :: Walks of Life :: Different Patternscs.stanford.edu
- Self-Assembly Gets Automated in Reverse of ‘Game of Life’ | Quanta Magazinequantamagazine.org
- Lenia - Wikipediaen.wikipedia.org
- Garden of Eden (cellular automaton) - Wikipediaen.wikipedia.org
- Right Is The New Left | Slate Star Codexslatestarcodex.com
- L-system - Wikipediaen.wikipedia.org
- Stephen Wolfram, A New Kind of Sciencebactra.org
- Eric Parfitt's Projectsesopsis.github.io
- Models of Lifepress.asimov.com