The Gervais Principle III: The Curse of Development — Ribbonfarm
In the first two parts of this series, we talked about the archetypes that inhabit organizations (Sociopaths, Losers, Clueless), what they do (the Gervais…
Collected in The Gervais Principle → In the first two parts of this series, we talked about the archetypes that inhabit organizations (Sociopaths, Losers, Clueless), what they do (the Gervais Principle) and how (the four languages). In this part, we’ll use a somewhat unorthodox take on the idea of arrested development to explain why the three groups behave as they do, and use that to predict the outcomes of individual interpersonal interactions. For those who came in late: read Part I and Part II first, to avoid serious misunderstandings. Discuss with vgr_zirp → The Basic Prediction Problem Al
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