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From Players to Gods: Games & Autonomous Worlds — Archetype

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Gaming has always operated at the absolute cutting edge of technology. The earliest video games (think Pong, Space Invaders, Doom, Quake) were deceptively simple, but pushed the limits of early computer graphics and network capabilities—eventually birthing companies like NVIDIA, which would go on to revolutionize not only the gaming industry, but technology entirely. Gaming continues to be a meaningful playground for frontier technologies today, from AI/ML to blockchains to VR/AR. However, to understand exactly where and how these technologies can fundamentally improve games requires a first principles understanding of games themselves. In this post, I’d like to deconstruct the elements of a game and explore opportunities to actually make them more immersive and ultimately, fun. “‘What is a game?’ Marx said. ‘It's tomorrow, and tomorrow, and tomorrow. It's the possibility of infinite rebirth, infinite redemption. The idea that if you keep playing, you could win. No loss is permanent, b

Written by Katie Chiou Gaming has always operated at the absolute cutting edge of technology. The earliest video games (think Pong, Space Invaders, Doom, Quake ) were deceptively simple, but pushed the limits of early computer graphics and network capabilities—eventually birthing companies like NVIDIA, which would go on to revolutionize not only the gaming industry, but technology entirely. Gaming continues to be a meaningful playground for frontier technologies today, from AI/ML to blockchains to VR/AR. However, to understand exactly where and how these technologies can fundamentally improve

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