Where are the builders? | near.blog
I find the above examples fascinating from the meta perspective: while there’s nothing wrong with having fun building inside of games, these are the very same skillsets which tech companies would pay six figures to have on their side! (of course they may enjoy the games more – this is discussed later) Sometimes people of this caliber even have trouble finding a job – they often don’t really know where to go besides apply online to boomer companies who reject them when they see a lack of credentials. They love building things and are very smart and hardworking, but their milieu is an environment which captured them from a young age (often a video game or social media) and sometimes also ensured that the value they produce is within a pre-existing platform (e.g. a video game). “Why did you cherry-pick people playing video games instead of talking about, like, everyone currently enrolled in medical school or something?” The US currently has 125,000 students enrolled in medical school (
What are the brightest and most ambitious minds of our generation currently working on? Here is a video from someone who spent 7 months building minecraft inside of minecraft by painstakingly constructing a redstone computer inside of it with its own graphics card and screen Here is someone who spent 5 years constructing a 3D game within a 2D geometry game by building primitives and constructing 3D illusions from them Here is a video from someone who spent 6 months building a factory inside factorio which recursively self-expands using a lua script And here is someone who spent 4 months buildi
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