VR/AR Funding Falls As Metaverse Mass Adoption Still Not Reality
Funding to companies in the VR, augmented reality and virtual worlds categories has been dropping quarter over quarter since their peak in late 2021, but there are some big deals still getting done.
Joanna Glasner jglasner 66 Shares Email Facebook Twitter LinkedIn One day, perhaps, we will spurn the two-dimensional screens that now dominate our attention in favor of the more immersive world of the metaverse. At present, however, that isn’t happening en masse. And as Meta ’s staggering share price plunge on the heels of its pricey metaverse investments demonstrates, there’s lots of money to be lost in pursuit of that futuristic vision. Search less. Close more. Grow your revenue with all-in-one prospecting solutions powered by the leader in private-company data. Start Your Search Venture in
Explore this link on the map →saved by
related reading
- Metaverse Report #2: Demand for Metaverse Remains Amidst Crypto Turmoil - Dappradardappradar.com
- The Seven Rules of the Metaverse. A framework for the coming immersive… | by Tony Parisi | Metaverses | Mediummedium.com
- What Is the Metaverse, Exactly? | WIREDwired.com
- ‘The music has stopped’: A look at venture capital in retail | Retail Diveretaildive.com
- Heat Death: Venture Capital in the 1980s | Reaction Wheelreactionwheel.net
- Vision Pro - Benedict Evansben-evans.com
- The VR winter - Benedict Evansben-evans.com
- Meta Myths – Stratechery by Ben Thompsonstratechery.com
- Is the Metaverse the Next Big Thing or Billion-Dollar Bust?thewrap.com
- 10 Years After Facebook Bought Oculus, What's Next for Meta's VR Plans? - CNETcnet.com
- Metaversity Is In Session As Meta And Iowa’s VictoryXR Open 10 Virtual Campusesforbes.com
- Building the Metaverse Responsiblyabout.fb.com