JMIR Serious Games - Quality Criteria for Serious Games: Serious Part, Game Part, and Balance
Serious games are digital games that have an additional goal beyond entertainment. Recently, many studies have explored different quality criteria for serious games, including effectiveness and attractiveness. Unfortunately, the double mission of serious games, that is, simultaneous achievement of intended effects (serious part) and entertainment (game part), is not adequately considered in these studies. This paper aims to identify essential quality criteria for serious games. The fundamental goal of our research is to identify important factors of serious games and to adapt the existing principles and requirements from game-related literature to effective and attractive serious games. In addition to the review of the relevant literature, we also include workshop results. Furthermore, we analyzed and summarized 22 state-of-the-art serious games for education and health. The selected best-practice serious games either prove their effectiveness through scientific studies or by winning g
Viewpoint Polona Caserman 1 , MSc ; Katrin Hoffmann 2 , Dip (Sportwiss) ; Philipp Müller 1 , MSc ; Marcel Schaub 3 ; Katharina Straßburg 1 ; Josef Wiemeyer 2 , Prof Dr rer med ; Regina Bruder 3 , Prof Dr ; Stefan Göbel 1 , PD Dr Ing 1 Multimedia Communications Lab, Technical University of Darmstadt, Darmstadt, Germany 2 Institute of Sport Science, Technical University of Darmstadt, Darmstadt, Germany 3 Research Group Didactics of Mathematics, Technical University of Darmstadt, Darmstadt, Germany Corresponding Author: Polona Caserman, MSc Multimedia Communications Lab Technical
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