flâneur

Philo van Kemenade

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on the atlas — 12

highlights — 11

  • In het recente onderzoek Een leven lang leren in Nederland van PwC Nederland blijkt dat een kwart van de kennis waarover werknemers beschikken over twee jaar irrelevant is
    Waarom werknemers zichzelf opnieuw moeten uitvinden
  • The late nineties dream of search engines was that they would use grand-scale Artificial Intelligence to find everything, understand most of it and help us retrieve the best of it. Not much of that has really come true.
    We were promised Strong AI, but instead we got metadata analysis
  • The Origins of Pattern Theory, the Future of the Theory, And the Generation of a Living World Keynote Speech to the 1996 OOPSLA Convention By Christopher Alexander The following presentation was recorded live in San Jose, California, October of 1996, at The 1996 ACM Conference on Object-Oriented Programs, Systems, Languages and Applications (OOPSLA). Introduction by Jim Coplien Once in a great while, a great idea makes it across the boundary of one discipline to take root in another. The adoption of Christopher Alexander's patterns by the software community is one such event. Alexander both co…
    Archives: Keynote Speech to the 1996 OOPSLA Convention
  • "Newness is very overprojected and underdelivered."
    Apple Stories with S. Joy Mountford
  • So - when color monitors came out, people didn't understand that the screens were still going to be black. (When powered off and during early boot stages and stuff.) So they would return the computers bc the monitors weren't "color"!
    Apple Stories with S. Joy Mountford
  • Work in those days was about developing plans, documentation, producing spreadsheets. Visualizing those things was quite controversial. Visual learning was seen as a niche thing - perhaps even mystic. It seemed extraneous to spend time designing the view of a project.
    Apple Stories with S. Joy Mountford
  • Education was not a lucrative thing to pursue, never has been
    Apple Stories with S. Joy Mountford
  • "It was a totally different way of computing. And people got confused. No shit!" People needed to see it in a new light - but they saw it as a different model that offered no benefit. "You don't play Call of Duty in the same way that you listen to audiobooks."
    Apple Stories with S. Joy Mountford
  • Smartphones are broad and universal, whereas consoles are deep and narrow, and deep and narrow is a smaller market. VR is even deeper and even narrower, and so if we can’t work out a form of content that isn’t also deep and narrow, I think we have to assume that VR will be a subset of the games console.
    The VR winter — Benedict Evans
  • Meanwhile, it’s instructive that now that we’re all locked up at home, video calls have become a huge consumer phenomenon, but VR has been not. This should have been a VR moment, and it isn’t.
    The VR winter — Benedict Evans
  • Highlight me with your cursor
    Curius / Onboarding