The 6-Hour Maker-Manager Work Day
There are some ideas that keep popping up. They’re like Rome. All roads lead there, and you end up finding different viewpoints for the idea depending on the path you take. The Maker-Schedule…
There are some ideas that keep popping up. They're like Rome. All roads lead there, and you end up finding different viewpoints for the idea depending on the path you take. Discuss with vgr_zirp → The Maker-Schedule/Manager Schedule idea from Paul Graham is one such. It may be his most fertile idea. Once you get used to thinking of work-tempo management around the idea of two fundamental frequencies (4 hour maker upcycles and 1 hour manager upcycles) you have a framework for analyzing many different types of creative class work. One conclusion I've reached is that if you do both kinds of work,
related reading
- Maker's Schedule, Manager's Schedulepaulgraham.com
- Maker's Schedule, Manager's Schedulepaulgraham.com
- Maker's Schedule, Manager's Schedulepaulgraham.com
- Why Are Maker Schedules So Rare? - Cal Newportcalnewport.com
- Maker's Schedule, Manager's Schedulepaulgraham.com
- You don't have to be busy to be prolific | thesephist.comthesephist.com
- The three-or-four-hours rule | Oliver Burkemanoliverburkeman.com
- The Advantage Of Being A Little Underemployed · Collaborative Fundcollaborativefund.com
- A Better Argument for Working Lessevery.to
- on and offava.substack.com
- There is no such thing as a typical day | MIT Admissionsmitadmissions.org
- Advice for time management as a managerbenkuhn.net