Cloud Gardens | These Heterogenous Tasks
Cloud Gardens is a game by any definition. If you’re someone who thinks that “games” describes something that’s inherently and centrally about challenge, progression, and vi…
Cloud Gardens | These Heterogenous Tasks These Heterogenous Tasks Haphazard thoughts on game design and narrative. Skip to content Home About What My Comp Votes Mean My Games ← The ‘semiosis’ part IF Comp 2021: The Mermaids of Ganymede → Cloud Gardens Posted on September 8, 2021 by Sam Kabo Ashwell Cloud Gardens is a game by any definition. If you’re someone who thinks that “games” describes something that’s inherently and centrally about challenge, progression, and victory states – then we are never going to agree on this, first of all. But
saved by
related reading
- A Brief History & Ethos of the Digital Gardenmaggieappleton.com
- The Chemistry Of Game Designgamedeveloper.com
- Networked Thoughtjzhao.xyz
- 🌱 My blog is a digital garden, not a blogjoelhooks.com
- Chloe's Gardenchloeyan.me
- Digital Gardeningjzhao.xyz
- What the heck is a digital garden?lowercasedc.wordpress.com
- Building a digital gardentomcritchlow.com
- Virtual Factory — Manchester International Festivalvirtual-factory.co.uk
- Game design is simple, actually – Raph Kosterraphkoster.com
- You and your mind garden - Ness Labsnesslabs.com
- Digital Gardening — Chris Armstrongarmstrong.is