Cloud Gardens | These Heterogenous Tasks
Cloud Gardens is a game by any definition. If you’re someone who thinks that “games” describes something that’s inherently and centrally about challenge, progression, and vi…
Cloud Gardens | These Heterogenous Tasks These Heterogenous Tasks Haphazard thoughts on game design and narrative. Skip to content Home About What My Comp Votes Mean My Games ← The ‘semiosis’ part IF Comp 2021: The Mermaids of Ganymede → Cloud Gardens Posted on September 8, 2021 by Sam Kabo Ashwell Cloud Gardens is a game by any definition. If you’re someone who thinks that “games” describes something that’s inherently and centrally about challenge, progression, and victory states – then we are never going to agree on this, first of all. But
saved by
related reading
- A Brief History & Ethos of the Digital Gardenmaggieappleton.com
- 🌱 My blog is a digital garden, not a blogjoelhooks.com
- jzhao.xyzjzhao.xyz
- The Chemistry Of Game Designgamedeveloper.com
- The Garden and the Stream: A Technopastoral – Hapgoodhapgood.us
- Issue 002 / Internet Playgroundswoolgather.sh
- What the heck is a digital garden?lowercasedc.wordpress.com
- Crawlspacecrawlspace.cool
- Virtual Factory — Manchester International Festivalvirtual-factory.co.uk
- Philosophy of Quartzquartz.jzhao.xyz
- Make Gardenmakegarden.uk
- Digital Gardening — Chris Armstrongarmstrong.is