Game Matrices and Payoff Vectors
🔗 We need a way to describe the possible choices for the players and the outcomes of those choices. For now, we will stick with games that have only two players. We will call them Player 1 and Player 2.
Game Matrices and Payoff Vectors Skip to main content \(\newcommand{\MyTikzmark}[2]{ \tikz[overlay,remember picture,baseline] \node [anchor=base] (#1) {$#2$};} \newcommand{\DrawVLine}[3][]{ \begin{tikzpicture}[overlay,remember picture] \draw[shorten \lt =0.3ex, #1] (#2.north) -- (#3.south); \end{tikzpicture} } \newcommand{\DrawHLine}[3][]{ \begin{tikzpicture}[overlay,remember picture] \draw[shorten \lt =0.2em, #1] (#2.west) -- (#3.east); \end{tikzpicture} } \newcommand{\lt}{<} \newcommand{\gt}{>} \newcommand{\amp}{&} \) Section 1.2 Game Matrices and Payoff Vectors ¶ We need a way to describe t
related reading
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