Tower Improv
Shadertoy Browse New Sign In 5.08 69.7 fps 1280 x 720 Tower Improv 66 Views: 2127, Tags: procedural, 2d, raymarching, sdf, livecoding, live, livesession Created by iq in 2026-06-19 I improvised a tower of bricks for somebody who was asking me for advice. Full live coding session here: https://www.youtube.com/watch?v=DAMiS2PGTEE Common Sound Buffer A Buffer B Buffer C Buffer D Cubemap A Image Shader Inputs uniform vec3 iResolution; // viewport resolution (in pixels) uniform float iTime; // shader playback time (in seconds) uniform float iTimeDelta; // render time (in seconds) uniform float iFrameRate; // shader frame rate uniform int iFrame; // shader playback frame uniform float iChannelTime[4]; // channel playback time (in seconds) uniform vec3 iChannelResolution[4]; // channel resolution (in pixels) uniform vec4 iMouse; // mouse pixel coords. xy: current (if M