Bringing async/await to embedded Rust - Ferrous Systems
At Ferrous Systems, we've worked on a wide range of software in Rust, from embedded systems, to highly concurrent asynchronous applications. While the environments that these systems operate in are wildly different, they both can be boiled down to...
Do you need help with coding? Get in touch Get updates At Ferrous Systems, we've worked on a wide range of software in Rust, from embedded systems, to highly concurrent asynchronous applications. While the environments that these systems operate in are wildly different, they both can be boiled down to the same problem statement: How can I process multiple events coming from outside of my own system in a way that is both efficient at runtime, as well as clear to develop and understand? When you step back a little bit, server applications and embedded systems are not so different. They spend the
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