Game & Third-Party Tool Integration | exo docs
Wire an agent up to a game or any external stateful system with a sidecar API, ground-truth state, and a small tool surface — shown end to end with a Game Boy emulator.
Game & Third-Party Tool Integration | exo docs Skip to content Menu Return to top Game & Third-Party Tool Integration This tutorial shows how to connect an agent built in the exoharness framework to an external system, with the motivating example being a Game Boy playing Pokemon Red. The finished code is in examples/gameboy-agent : a ~200-line Python sidecar, a ~100-line TypeScript client, five tools, and a ~90-line exo harness. This builds directly on the Custom Agent Quickstart ; if you haven't written an exo harness before, start there. Step 1: Running the emulator In this tutorial we u
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