SIGGRAPH2007_AlphaTestedMagnification.pdf
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Improved Alpha-Tested Magnification for Vector Textures and Special Effects Chris Green∗ Valve (a) 64x64 texture, alpha-blended (b) 64x64 texture, alpha tested (c) 64x64 texture using our technique Figure 1: Vector art encoded in a 64x64 texture using (a) simple bilinear filtering (b) alpha testing and (c) our distance field technique Abstract 3D…
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