flâneur

Exploring Marathon’s Massive Concept Art Drop - YouTube

youtube.com · 4,093 words · saved by 1 readers

Jarkin examines Bungie’s graphic realism art style through an analysis of weapon, character, and environment design. The exploration focuses on how designers balance functional silhouette and anchor points with stylized aesthetics to build a grounded yet abstract world, drawing insights from artists such as Patrick Bloom, Tobias Kwan, and Siger Fernstrom. Follow along using the transcript. Jarkin examines Bungie’s graphic realism art style through an analysis of weapon, character, and environment design. The exploration focuses on how designers balance functional silhouette and anchor points with stylized aesthetics to build a grounded yet abstract world, drawing insights from artists such as Patrick Bloom, Tobias Kwan, and Siger Fernstrom. Follow along using the transcript.

Marathon just shared so many amazing concept art posts from so many different artists. It was blast going through some of my highlights, but there are too many artworks to cover in one video. Might eventually do a part 2 if theres enough interest, let me know your thoughts and favorite artworks below. To learn more about Marathon's artstyle: https://www.youtube.com/watch?v=JHApRRthYgQ All art shown is owned by their respective artists and Bungie Studios unless otherwise stated. Patrick Bloom: https://www.artstation.com/patrickbloom Tobias Kwan: https://www.artstation.com/tobiaskwan…

saved by

related reading