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Development notes from xkcd's "Machine"

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How we designed xkcd's massive rube goldberg machine game in 3 weeks.

On April 5th, xkcd released Machine, the 15th annual April Fools project I’ve made with them. It’s a game we’d been dreaming of for years: a giant rube goldberg machine builder in the style of the classic Incredible Machine games, made of a patchwork of machines created by individual xkcd readers. For more details, check out Explain xkcd’s wonderful writeup. This is the story of how we built Machine in 3 weeks, and what I learned along the way. April 1st is a special occasion where I and others collaborate with xkcd on ambitious interactive comics. This project had the largest group of…

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