Microsoft wants AI to solve problems devs say they don’t actually have - Polygon
polygon.com · 1,883 words · saved by 1 readers
"If executives truly wanted more creative work in games, they should invest in game developers"
Microsoft is imagining a world in which a game developer can sit down at their computer, pull up an artificial intelligence-powered design “Copilot,” and enter a brief prompt to quickly produce everything from scripts and dialogue to quest lines and NPC barks. But there are big questions that remain: What’s the problem these AI tools are looking to solve ? For some developers, there isn’t one. AI is a solution for a problem that doesn’t exist, one writer with 10 years of experience in the video game industry told Polygon. (The writer was granted anonymity, as they were not authorized to speak
saved by
related reading
- AI Is Already Taking Jobs in the Video Game Industry | WIREDwired.com
- The Generative AI Revolution in Games | Andreessen Horowitza16z.com
- Generative AI: A Creative New World | Sequoia Capitalsequoiacap.com
- The Future of Programming: Copilots vs. Agents (Part I)eastwind.substack.com
- Who Owns the Generative AI Platform? | Andreessen Horowitza16z.com
- Building the Infrastructure for AI-Native Games | Entropy AIentropygames.ai
- AI Is Really Weirdwheresyoured.at
- Where Are the Good AI Products?varunshenoy.substack.com
- Gaming Worlds Could Be The Answer To AI’s Data Problemforbes.com
- Microsoft is dogfooding AI dev tools’ futurenewsletter.pragmaticengineer.com
- Microsoft brings DALL-E 2 to the masses with Designer and Image Creator | TechCrunchtechcrunch.com
- AI image generation puts video game illustrators out of work - Rest of Worldrestofworld.org