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Make it fun: chaos in Product Design | by Gabriel Valdivia | UX Collective
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What Brutalism, Wabi Sabi, and Virtual Reality have in common.
Make it fun: chaos in Product Design What Brutalism, Wabi Sabi, and Virtual Reality have in common. Gabriel Valdivia 4 min read · Oct 17, 2020 -- 1 Listen Share Press enter or click to view image in full size Illustration by Tim Evans If I had a quarter for every time a designer was asked to make a product fun, I’d have a fortune by now. Fun is one of those words like good , love , and art : so simple and all-encompassing that it eludes definition. So, what do we mean when we strive to make a product more “fun”? Most interfaces are bound by rigid systems that immaculately align elements to a g
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