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Slack's Stewart Butterfield on Getting to $1 Million in 72 Hours | Inc.com

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When Stewart Butterfield and three colleagues sold Flickr to Yahoo for around $22 million in 2009, they quickly identified online games as a promising sector for their next venture. Online technology had come a long way since they launched Flickr in 2004, and hardware was much cheaper. Their new company, Glitch, would run games on the Adobe Flash multimedia player. For what Butterfield calls "a whole bunch of reasons," Glitch failed to take off the way Flickr did. Then, Steve Jobs decided Flash would not be available on the iPhone. With around $5 million left in investor capital, Butterfield and his partners decided to change course rather than give up and return the remaining funds to their investors. Why? While building games for consumers, the Glitch team had also built something useful for themselves: a nameless, digital messaging system with the ability to direct message both individuals and groups of people. Glitch co-founder Cal Henderson had also added a mobile app and made the

When Stewart Butterfield and three colleagues sold Flickr to Yahoo for around $22 million in 2009, they quickly identified online games as a promising sector for their next venture. Online technology had come a long way since they launched Flickr in 2004, and hardware was much cheaper. Their new company, Glitch, would run games on the Adobe Flash multimedia player. For what Butterfield calls "a whole bunch of reasons," Glitch failed to take off the way Flickr did. Then, Steve Jobs decided Flash would not be available on the iPhone. With around $5 million left in investor capital, Butterfield a

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