Ideas from "A Philosophy of Software Design"
Almost a month ago, I created a telegram channel with the goal of reading tech books consistently, and sharing summaries of them. This week, I have finished reading the first book - “A Philosophy of Software Design” by John Ousterhout and shared all of the 21 chapter summaries in the channel. In this post, I will share what are the 3 ideas that resonated with me the most. The book is pretty packed with insights, and I think many junior-mid level software engineers can benefit from them, so I do encourage you to read it yourself! On the second chapter of the book, the author describes what is complexity and what are its symptoms: The author argues that complexity is not caused by a single error, it accumulates. Sometimes we convince ourselves that a bit of complexity here won’t matter much, but if everyone on the project adopts this mindset, the project will become complex rapidly. “In order to slow the growth of complexity, you must adopt a zero-tolerance philosophy”. Imagine a simple
Almost a month ago, I created a telegram channel with the goal of reading tech books consistently, and sharing summaries of them. This week, I have finished reading the first book - “A Philosophy of Software Design” by John Ousterhout and shared all of the 21 chapter summaries in the channel. In this post, I will share what are the 3 ideas that resonated with me the most. The book is pretty packed with insights, and I think many junior-mid level software engineers can benefit from them, so I do encourage you to read it yourself! On the second chapter of the book, the author describes what is c
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