Ryo Lu on X: "Getting to great design isn’t about narrowing your focus onto one tiny problem or building yet another “purpose‑built” tool. It’s about learning to see through the surface and recognize the truths underneath everything we do – the same patterns, the same flows, the same ideas" / X
To view keyboard shortcuts, press question mark View keyboard shortcuts Home Explore Notifications Chat Grok Bookmarks Creator Studio Premium 50% off Profile More Post egg .߆ @hestabbedhim Post See new posts Conversation Ryo Lu @ryolu_ Getting to great design isn’t about narrowing your focus onto one tiny problem or building yet another “purpose‑built” tool. It’s about learning to see through the surface and recognize the truths underneath everything we do – the same patterns, the same flows, the same ideas repeated across different tools and teams. For years, our tools have siloed us. Each one arrives with a strong opinion about how work “should” be done. “This is a project, so it must go through these stages.” “This is design, so it must be framed and canvas.” “This is engineering, so it must be elusive.” The tools became selfish. They stopped being mirrors for how we think and started dictating how we’re allowed to think. You have your way of working, your way of seeing, but you’re
@ryolu_: Getting to great design isn’t about narrowing your focus onto one tiny problem or building yet another “purpose‑built” tool. It’s about learning to see through the surface and recognize the truths underneath everything we do – the same patterns, the same flows, the same ideas repeated across different tools and teams. For years, our tools have siloed us. Each one arrives with a strong opinion about how work “should” be done. “This is a project, so it must go through these stages.” “This is design, so it must be framed and canvas.” “This is engineering, so it must be elusive.” The too
Explore this link on the map →saved by
related reading
- Tools for thought: science, design, art, craftsmanship? | Andy Matuschakandymatuschak.org
- 101 Design Rules | COLLINSwearecollins.com
- AI Design Field Guideaidesignfieldguide.com
- Karri Saarinen on X: "Whenever a new design to code tool comes around, people get excited. It’s considered the holy grail of design. You can now design with code. This is the final evolution. But I don’t agree. It’s only the holy grail if yx.com
- May-Li Khoe on pulling inspiration from the physical world in digital designnotion.so
- LukeW | Design Futures Assemblylukew.com
- Learning to See - iAia.net
- The Gulf Between Design and Engineering / Design Systems Internationaldesignsystems.international
- ✌︎ frederik ✌︎ on X: "My AI Design Toolkit: What Actually Works For Me in 2026" / Xx.com
- Designing Systems | Atomic Design by Brad Frostatomicdesign.bradfrost.com
- How Our Team Approaches Designing With Code / Design Systems Internationaldesignsystems.international
- Introducing Claude Design by Anthropic Labs \ Anthropicanthropic.com