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[AI Milestone] Meta Unveils CICERO to Achieve Human-level Performance at Diplomacy

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In 1997, Garry Kasparov, the 1985 chess world champion, was defeated by Deep Blue—an IBM supercomputer. It wasn’t too long before DeepMind’s AI AlphaGo also successfully defeated Ke Jie, one of the world’s top ‘Go’ players. Cofounder Demis Hassasbis later remarked that Ke Jie had “pushed the AI right to the limit”. These are certain breakthroughs that showcase the pinnacle of AI and its capabilities. However, a new breakthrough by Meta has showcased how AI has achieved human-level performance in the gaming industry. Meta’s VP and chief AI scientist Yann LeCun said that it is the first AI system to achieve human-level performance in the popular strategy game ‘Diplomacy’. He explained that Meta’s new model is able to plan a strategy and use language to build relationships with humans and collaborate with them to achieve desired goals. Meta AI’s CICERO is the first AI agent to achieve human-level performance in a complex natural language game called ‘Diplomacy’. The AI agent demonstrated

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