Drawing from noise, and then making animated loopy GIFs from there. – necessary-disorder tutorials - necessarydisorder.wordpress.com
This tutorial will focus on explaining how to draw things from noise functions in Processing, and then will present an automatic way to produce GIFs that loop well from a noise-based drawing. It wi…
This tutorial will focus on explaining how to draw things from noise functions in Processing, and then will present an automatic way to produce GIFs that loop well from a noise-based drawing. It will explain how to obtain the following GIFs with the same animation technique : Most of my latest gifs have all used this same trick I will present here, so I thought it was worth sharing it. About noise functions First of all let’s explain a little bit noise functions. Processing has a function noise() that produces values between 0 and 1, centered on 0.5 given some inputs. Those values are ra
Explore this link on the map →related reading
- The Book of Shaders: Fractal Brownian Motionthebookofshaders.com
- Paper Shaders – Ultra-fast zero-dependency shadersshaders.paper.design
- What I've learned about flow fields so far.damoonrashidi.me
- Perlin noise - Wikipediaen.wikipedia.org
- Perlin Noise: A Procedural Generation Algorithmrtouti.github.io
- Shadersshaders.com
- GitHub - josephmiclaus/p5.grain: Conveniently add film grain, seamless texture overlays, and manipulate pixels to achieve nostalgic and artistic effects in p5.js sketches and artworks. · GitHubgithub.com
- GitHub - LingDong-/fishdraw: procedurally generated fish drawings · GitHubgithub.com
- 60fps - UI/UX animation inspiration for mobile & web apps60fps.design
- PROMPTS – GENUARYgenuary.art
- Swishy - AI Motion Designer & Animator | Create Stunning Animationsswishy.ai
- Image to Mesh Gradientphotogradient.com