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You’re doing Gamification Wrong: Dual Loops Explained | by Richard Yang (@richard.ux) | UX Collective
uxdesign.cc · 1,428 words · saved by 1 readers
Core loops, dual loops, and variable reward scheduling in the context of product design explained!
Gamification Product Design UI User Experience Growth Hacking You’re doing Gamification Wrong: Dual Loops Explained Core loops, dual loops, and variable reward scheduling explained in the context of product design (with examples). Richard Yang (@richard.ux) 7 min read · Feb 28, 2020 -- 1 Listen Share Press enter or click to view image in full size Cover image from Miklos Philips on Dribbble on behalf of Toptal Designers. G amification is the process of implementing game mechanics in products to create user motivation and increase user engagement & retention. These mechanics leverage an individ
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