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James Stanley - I made an LLM-powered Colonel Blotto game

incoherency.co.uk · 486 words · saved by 1 readers

Today I made a Colonel Blotto game where you play against GPT-4o, and after each round you can chat with GPT-4o to get commentary/analysis/coaching. Play with it at blotto.incoherency.co.uk until I run out of OpenAI credit. I was curious how well it would play the game. I did try a few games by hand in the ChatGPT UI before writing any software, but that's not as good because you have to manually verify that both your and the AI's soldier assignments sum to 100 or less, and manually verify ChatGPT's assessment of who won each round. My UI solves this, and it was fun to make. It turns out GPT-4o isn't a very good Blotto player. It improves if you feed it a copy-and-paste of Jonathan Partington's Colonel Blotto Page, which I now do, but it's still not great. (Incidentally, if anyone is interested in a 2024 revival of the 1990 tournament, get in touch, we should do it). I was particularly interested in how you could manipulate the AI into playing bad moves, either by criticising it, or pl

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