Tristan's Site - Tristan Hume
A path tracer capable of rendering photorealistic images. Supports a physically based BRDF, textures, area lights, glossy reflection, DOF, CSG, fractals and more.
Tristan's Site - Tristan Hume Tristan Hume Github Resume + Project List Blog I'm interested in high performance systems, compilers, machine learning and all sorts of technology. I run a performance optimization team at Anthropic . About Me Major projects Sometimes I learn about a topic by putting a lot of effort into a related project. Magic-trace Performance analysis tool which makes it easy to use Intel Processor Trace to visualize every function call made leading up to an event of interest with nanosecond precision. I designed and implemented this (along with an intern I mentored) for Jane
Explore this link on the map →saved by
- Anson Yu
- Amir
- Pranav
- Tazik Sh
- Asma Lamgh
- Aryan Naik
- Rishi Kothari
- Yudhister Joel Kumar
- Gunhee
- Jason Hausenloy
- Jaryd Diamond
related reading
- NYSRGnotes.ekzhang.com
- All my favorite tracing tools: eBPF, QEMU, Perfetto, new ones I built and more - Tristan Humethume.ca
- Writing Toy Software Is A Joyblog.jsbarretto.com
- The Blog of Maxime Heckelblog.maximeheckel.com
- The online home of Maxime's workmaximeheckel.com
- Ray Tracing in One Weekendraytracing.github.io
- Kognise!kognise.dev
- Projects | thesephist.comthesephist.com
- Craftjzhao.xyz
- Rachel Weirachelqrwei.ca
- Idea Listjzhao.xyz
- A Gentle Introduction to ReSTIR: Path Reuse in Real-timeintro-to-restir.cwyman.org