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Polyworld - Wikipedia

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Polyworld is a cross-platform (Linux, Mac OS X) program written by Larry Yaeger to evolve Artificial Intelligence through natural selection and evolutionary algorithms. It uses the Qt graphics toolkit and OpenGL to display a graphical environment in which a population of trapezoid agents search for food, mate, have offspring, and prey on each other. The population is typically only in the hundreds, as each individual is rather complex and the environment consumes considerable computer resources. The graphical environment is necessary since the individuals actually move around the 2-D plane and must be able to "see." Since some basic abilities, like eating carcasses or randomly generated food, seeing other individuals, mating or fighting with them, etc., are possible, a number of interesting behaviours have been observed to spontaneously arise after prolonged evolution, such as cannibalism, predators and prey, and mimicry. Each individual makes decisions based on a neural net using Hebb

Polyworld - Wikipedia Jump to content From Wikipedia, the free encyclopedia AI life simulation using evolutionary algorithms This article has multiple issues. Please help improve it or discuss these issues on the talk page . ( Learn how and when to remove these messages ) This article includes a list of references , related reading , or external links , but its sources remain unclear because it lacks inline citations . Please help improve this article by introducing more precise citations. ( June 2022 ) ( Learn how and when to remove this message ) This article needs more citations . Please he

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