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Squeezing a sokoban game into 10 lines of code
cole-k.com · 5,942 words · saved by 1 readers
Call-by-push-block
If you're only interested in seeing or playing the game, you can find it on my GitHub . The occasion The Haskell Tiny Game Jam is a game jam which challenges participants to write a video game in Haskell using 10 lines of 80 characters. I happen to love Haskell and code golf (abusing a programming language to produce disgustingly short code for fun) so I decided to enter the Feb '23 jam. My journey My game is called Call-by-push-block . It's a Sokoban , or block-pushing game, where you take a lambda code golfing ("golfing" here is meant a little more literally). I started with an initial game
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