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Before Everyone Was Talking About Decentralization, Decentralization Was Talking to Everyone | by Amelia Winger-Bearskin | Immerse

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Every month, 55 million people play Minecraft, often hosting customized versions of collaborative worlds on their own home computers. The rules, formats, stories, and “mods” that these communities create are invite-only, and if you are lucky enough to receive an invitation, you will likely be talking, chatting, trolling with them on Discord, along with 130 million other users. If you want to learn the stories from these communities you can watch them live on Twitch, where a million people are watching at any given point in time. There are millions of stories created by collectives, hordes, bands, tribes, teams and pods that you may never know about or be able to follow. There are 1.8 billion gamers around the world who are probably ok with that. These new formats are popular because they meet a deep psychological need: the basic human drive to interact with other people through stories. I call this new way of telling stories “decentralized storytelling.” Decentralized storytelling only

Every month, 55 million people play Minecraft, often hosting customized versions of collaborative worlds on their own home computers. The rules, formats, stories, and “mods” that these communities create are invite-only, and if you are lucky enough to receive an invitation, you will likely be talking, chatting, trolling with them on Discord, along with 130 million other users. If you want to learn the stories from these communities you can watch them live on Twitch, where a million people are watching at any given point in time. There are millions of stories created by collectives, hordes, ban

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