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Super 6.101 Adventure 2 64 DS Ultra 3D (and Knuckles) | 6.101 Fall 2022

py.mit.edu · 37 words · saved by 1 readers

The following file contains code and other resources as a starting point for this lab: platformer2.zip Your raw score for this lab will be counted out of 5 points. Your score for the lab is based only on passing the tests in test.py, but paying careful attention to style is still a worthwhile endeavor (as it's likely to make adding the new features in this lab more approachable). Please also review the academic integrity policies before continuing. In particular, note that you are not allowed to use any code other than that which you have written yourself, including code from online sources. In this lab, we'll be building on the work from the platforming game that we started in week 10, changing some features and adding some new ones. Before we dive in to the additions/changes we're going to make here, it is worth taking a look back at both the previous writeup and your code. How did you organize things, and why did you choose those structures? As with the first part of this lab, the p

Super 6.101 Adventure 2 64 DS Ultra 3D (and Knuckles) | 6.101 Fall 2022 Super 6.101 Adventure 2 64 DS Ultra 3D (and Knuckles) this page (from a previous semester) is no longer accessible, except for staff

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