Selector-Based Layout Rules - Flux - Documentation
As opposed to Object-Specific Layout Rules, selector-based rules can apply to more than one object. To select which objects a rule will apply to, we use the concept of selectors (heavily inspired by the CSS Selector Syntax). If you're coming from other EDA tools, selectors are similar to queries. It's a syntax that allows you to select specific matching objects. To create a ruleset: Once you select that new ruleset, you will notice that a new panel appears on the right side of the canvas. This is where you will determine the selectors that determine what objects are affected and the rules that will apply to the objects To help you understand what you're selecting, Flux will highlight objects that match your selector. Once you finish typing, bounding boxes will appear on the canvas and in the Objects list. Selectors are case sensitive. For example, in the above screenshot, only trace will select all traces for you, but Trace will not select anything. Example This PCB project has two res
As opposed to Object-Specific Layout Rules, selector-based rules can apply to more than one object. To select which objects a rule will apply to, we use the concept of selectors (heavily inspired by the CSS Selector Syntax). If you're coming from other EDA tools, selectors are similar to queries. It's a syntax that allows you to select specific matching objects. To create a ruleset: Once you select that new ruleset, you will notice that a new panel appears on the right side of the canvas. This is where you will determine the selectors that determine what objects are affected and the rules that
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