Scope (computer science)
In computer programming, the scope of a name binding (an association of a name to an entity, such as a variable) is the part of a program where the name binding is valid; that is, where the name can be used to refer to the entity. In other parts of the program, the name may refer to a different entity (it may have a different binding), or to nothing at all (it may be unbound). Scope helps prevent name collisions by allowing the same name to refer to different objects – as long as the names have separate scopes. The scope of a name binding is also known as the visibility of an entity, particularly in older or more technical literature—this is in relation to the referenced entity, not the referencing name.
Scope (computer programming) - Wikipedia Jump to content From Wikipedia, the free encyclopedia (Redirected from Scope (computer science) ) Part of a computer program where a given name binding is valid This article has multiple issues. Please help improve it or discuss these issues on the talk page . ( Learn how and when to remove these messages ) This article needs more citations . Please help improve this article by adding citations to reliable sources . Unsourced material may be challenged and removed . Find sources: "Scope" computer programming – news · newspapers · books · scholar · JSTOR
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