flâneur — a map of the web's best reading

Designing for Thinking

pketh.org · 606 words · saved by 1 readers

It sounds obvious that software isn’t like real world objects, it has no inherent gravity, softness, or squeeze-ability. But it does have its own kind of shape and weight.

Designing for Thinking Designing for Thinking | pketh.org About Archives RSS Kinopio Aug ’20 Designing for Thinking kinopio design It sounds obvious that software isn’t like real world objects, it has no inherent gravity, softness, or squeeze-ability. But it does have its own kind of shape and weight. That shape comes from helping you do what you can’t in the physical world. Great software responds with the enthusiasm of a puppy on a road trip, you build up a rapport with it, and it becomes an extension of your mind. Software designed to replicate a physical experience will always suck because

Explore this link on the map →

related reading