flâneur — a map of the web's best reading

Game & Third-Party Tool Integration | exo docs

exoharness.ai · 2,238 words · saved by 1 readers

Wire an agent up to a game or any external stateful system with a sidecar API, ground-truth state, and a small tool surface — shown end to end with a Game Boy emulator.

Game & Third-Party Tool Integration | exo docs Skip to content Menu Return to top Game & Third-Party Tool Integration ​ This tutorial shows how to connect an agent built in the exoharness framework to an external system, with the motivating example being a Game Boy playing Pokemon Red. The finished code is in examples/gameboy-agent : a ~200-line Python sidecar, a ~100-line TypeScript client, five tools, and a ~90-line exo harness. This builds directly on the Custom Agent Quickstart ; if you haven't written an exo harness before, start there. Step 1: Running the emulator ​ In this tutorial we u

Explore this link on the map →

saved by

related reading